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LO3: Be able to use the editing functions of a synthesiser

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Creating Instruments I have created my original musical piece only using synthesised and sampled patches. To make this happen I played about with the editing functions on the synths ES1 and ES2 in order to create the unique synth patches I needed for the track. For creating a sampled patch I first had to record real time sounds onto logic. The first step was to check if the sounds were clipping before the recording. After the recording finished all I had to do was take the recorded tracks on logic and cut out the sounds I wanted and bounce them out as an aiff or wave file. Once bounced out, I simply opened up my project and added a software instrument track and chose the EXS24 to sample my tracks. To Bounce a track you'll need to press [cmd] + [B]. Then choose your format preferably .wav or .aiff. This would not degrade the quality of sound when you re upload it to logic. In the top right corner of the EXS24 there's an advanced editing functio...

LO2: Be able to use the editing functions of a synthesiser

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What are the editing functions of a synthesiser? A synthesiser can create unique sounds; however the user must know all the ins and outs of the synthesiser in use. Most, if not all, synthesisers should have the following functions. These functions are used to in unison to create a unique sound. Oscillator: An oscillator is a device that generates an oscillating wave (often a sine or square wave), giving a wavelength, amplitude and a frequency. Amplifier: Is used to control the level of signal over time Filter: Is the part of the synthesiser in which you can shape its tone and give the sound its unique character. Envelope generator: ADSR Attack, Decay, Sustain and Release helps a user to further manipulate the sound by changing a sounds ADSR. LFO: Low frequency oscillator is a function that helps you use the frequencies you cannot hear with the human ear and then use it to modulate audible waves such as square, triangle and saw. Modulation: Frequencies can be modulated; mod...

Samuel Sanassee Unit 35: Sound Creation and Manipulation

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Task 1 - The Basics of Synthesis  The Relationships between Frequency, Wavelength and Amplitude Waves are the base of sound, without wavelengths and frequencies we would have nothing but silence.  A wavelength is the distance between identical points on consecutive waves. In the youtube video listed in the bibliography, MattRynolds96 explains sine waves in depth and how to relate amplitude, wavelength and distance together.  Frequency is the number of waves that pass a certain point per unit time.  Amplitude is the highest/lowest point of the wave (also known as crest and trough). In music a wavelength determines how high or low a frequency is. The shorter the wavelengths the higher the pitch (frequency) therefore the sound would decay faster. The amplitude of a wave in musical terms would be the volume (loudness) of a sound. The frequency of any wave is measured in Hz, 1 Hz is one wave cycle per second. λ = wavelength  f = frequency...